June 19, 2013

Helpful Gamification Resources

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Tags: Gamification

GraphGamification has been quite the topic of debate for many educators. As gamification has become more popular, more and more teachers are considering it as a learning tool. If you’re looking for a way to integrate gamification into your classroom, here are some resources to get you started:

Games Based Learning Integrated with Traditional Exercises

If you’re weary of introducing gamification, this article is a good place to start. Gamification can be as easy as integrating gamification with traditional teaching exercises you already use such as Powerpoint presentations.  Fun fact: The makers of SimCity are actually coming out with a version for education that uses Science, Technology, Engineering and Math!

The Future of Learning

This article on the future of learning brings up recent changes in the education system, especially with gamification. Looking back at where education has been, this piece suggests the changes that are occurring in our education system such as the shift to a networking society.  If you’re more of a visual learner, there are also videos accompanying the article.

Adult Games Based Learning

Traditionally, gamification in the classroom discusses the use of games to teach children. However, gamification can also be used to teach adults, whether it’s in the classroom or on the job. This article discusses research that shows that everyone loves gamification, and considering the average gamer is 37 years old, this isn’t too surprising!

Game Based Learning Supports Multiple Learning Styles

If you’re worried that gamification won’t work for every student, here’s the article to prove you wrong! Gamification can work for visual, auditory, and kinesthetic learners because most games incorporate a combination of the three.  Since most learners retain information best through multiple stimuli, adding gamification in conjunction with existing practices can guarantee you’re teaching through mediums that speak to all.

We hope these articles can be a starting point for you as you integrate gamification into your classroom.